Better billboarding in Papervision3D
filed in Flash on Nov.07, 2007
The Papervision3D wiki has an example for making billboarded sprites with just three extra lines of code. Trouble is, it doesn’t really work. Anyone who’s tried it may have noticed that when the planes get too close to the camera, or if the camera rotates around it’s z-axis at all, the planes start rolling instead [...]